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<title>kcorbett's CGPortoflio Gallery</title>
<link>http://kcorbett.cgsociety.org/gallery/</link>
<description>kcorbett's gallery of images</description>
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<ttl>120</ttl>
	<item>
	<title>WIP - eye texture</title>
	<link>http://kcorbett.cgsociety.org/gallery/653875</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/250009/250009_1216248625_small.jpg"><br><br>While this is still 2D I placed it in 3D because that is the area of work it will be used for.<br />
<br />
I've gotten tired of faking good eye textures by using photos of eyes, or by doing the basic radial blur in PS.  It just doesn't pass my inspection when I was to do a close-up of a 3D model.  When you view an eye up close you can see veins that are not symmetrical - I've tried to recreate this.<br />
<br />
Please be blunt with your comments/suggestions.  Your bluntness will help me progress. (smile)<br />
<br />
Sorry for the crude highlight.<br />
Thank you for viewing.<br />
Kristi]]>
	</description>
	<pubDate>Wed, 16 Jul 2008 22:50:27 +0000</pubDate>
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